Helmed Horror

Written by David Eglinton.

(Originally found at

helmed-horrorHelmed Horror

Level 1 (Construct)
Init: +4
HP: 27 AC: 17 PD: 16 MD: 11

Flaming Greatsword : +6 vs AC - 7 damage, the Horror may choose to deal fire damage instead of untyped damage.

Heavy Crossbow : +6 vs. PD (1 nearby enemy) - 8 damage.

Enchanted Strike : Once per battle when a creature is hit by the horror it takes additional 6 damage and the horror teleports itself and the creature far away as a free action. The creature ends this teleportation engaged with the horror.

Arcane regeneration 4 : Once per per turn as a quick action the Horror may heal 4 hit points. It may do this 4 times per battle.

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