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Emperor's Peace

Written by Wade Rockett.

The Emperor's Peace

Emperor's Peace

A scale from a bronze dragon who fell in battle defending her Emperor provides the filigree on this large-bore shotgun. Now her spirit lives on in a new weapon for a new and more dangerous Age.

Chakra: Weapon
Property: +1/+2/+3  (per tier) to attack and damage rolls
Range: melee, nearby
Damage: 1d8 + Dexterity damage to 1d3 nearby enemies in a group, or 1d10 + Dexterity to one nearby or engaged enemy

Unstable: Rolling a natural 1 on an attack causes the gun to deal WEAPON damage to you instead, and it can’t be used again for the rest of the battle.

Special: If you have at least one positive icon relationship point with the Emperor, you have access to the following powers:

Dragon’s Thunder (once per battle): The closest enemy hit is dazed (–4 penalty to attacks) until the start of your next turn. If all enemies hit are equidistant, choose one.

Dragon’s Blessing: Spend an unused icon relationship result of 6 with the Emperor to reroll an attack, with double the weapon’s bonus to hit.

Dragon’s Sacrifice: Spend an unused icon relationship result of 5 with the Emperor to reroll an attack, with double the weapon’s bonus to hit: but you take miss damage equal to twice your level.

Quirk: Driven to find the most powerful creature in the area, and compel it to pledge fealty to the Emperor.

 

 

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